Serge discovers a world almost identical to his own, except that its residents remember him as a child who died years earlier. Moving between realities turns familiar places and people into questions about how lives might have unfolded differently.

Battles combine stamina management with attacks of different accuracy and an Element grid that equips spells and other effects. The field's changing colors add another layer to selecting actions. A large potential cast gives the journey a restless variety, but the central mystery stays close to Serge's missing place in the world. Coastal scenery and a remarkable musical atmosphere make its strangeness unexpectedly inviting.