An ambush shatters the lives of two young friends serving in the Highland army, pushing them toward different answers to the war around them. Your hero gradually gathers allies and builds a resistance whose headquarters grows alongside its membership.
Recruiting people changes more than the battle roster: the home base gains services, personality, and a sense of collective purpose. Traditional party battles sit beside larger military encounters and tense personal duels. Runes give characters magical roles, while relationships and combination attacks make party choices feel social as well as practical. Its political story remains grounded in the people trying to survive its consequences.


