ToeJam and Earl have crashed their spaceship, leaving its parts scattered across a very peculiar version of Earth. You wander stacked islands connected by elevators, avoiding troublesome humans and collecting presents whose contents are initially unknown.
Some gifts help enormously; others can make an already messy situation worse. Mapping, food, and a good escape route become more valuable than aggressive confrontation. With two players, friends can explore together or separate, creating stories out of improvised rescues and accidental disasters. The loose pace, funky music, and bizarre inhabitants make this less a conquest than an unusually eventful walk home.


