Princess Yggdra escapes an invasion with her country's sacred sword and joins the thief Milanor in a campaign to reclaim what was lost. The battlefield is a grid, but its rules give familiar positioning a different meaning. A selected card supplies the turn's movement allowance and possible skill, while nearby allies can form a union behind a single attack.
Those participants then fight a sequence of clashes, making weapon matchups and formation as important as raw strength. Morale determines a unit's ability to remain in the campaign, and items can restore it at a cost. The small illustrated soldiers conceal a system that rewards unusually careful preparation.


