The Fountain of Dreams has stopped working, and Kirby sets out to recover the pieces of its Star Rod. His ability to inhale enemies now leads to a delightful question: should you swallow this one and see what happens? Copy abilities turn Kirby into a swordsman, a beam user, a wheel, and many other small experiments.
Floating makes ordinary gaps forgiving, while individual powers introduce new approaches to combat and exploration. Stages connect through lively hub areas with bonus activities and doors that sometimes conceal further discoveries. The cheerful surface welcomes an easy stroll, but finding every route gives curious players plenty of reasons to examine the scenery closely.


